User Guide¶
Using pyshotgrid
is straight forward and this guide will give teach you the basics on how
to use it under the most common scenarios.
Using pyshotgrid
with ShotGrid Toolkit¶
After you made pyshotgrid
accessible in ShotGrid Toolkit the best way to use it is to convert
any entity to a pyshotgrid
object instance. What you need for this is:
a shotgun_api3.Shotgun instance (which conveniently is present almost everywhere in SGTK)
type of the entity
ID of the entity
These parameters will be passed to the pyshotgrid.new_entity method, which returns the object you want to work with. The method accepts 3 ways of passing arguments to it:
import pyshotgrid as pysg
# These 3 lines all do the same thing: Initializing an entity instance of the Project with ID 1.
sg_project = pysg.new_entity(sg, {'id': 1, 'type': 'Project'})
sg_project = pysg.new_entity(sg, 1, 'Project')
sg_project = pysg.new_entity(sg, entity_id=1, entity_type='Project')
Using pyshotgrid
in a standalone application¶
Once you installed pyshotgrid
you can start using it throughout your project.
The best entry point usually creating a new instance of the SGSite class. This class
represents your Flow Production Tracking site as a whole and has various functions to start navigating
through it.
Note
You should always use the pyshotgrid.new_site function to create a new SGSite instance. This ensures the plugin system works correctly and you do not get an instances of a wrong class at some point.
Here is an example on how to use it:
import pyshotgrid as pysg
site = pysg.new_site(base_url='https://example.shotgunstudio.com',
script_name='Some User',
api_key='$ome_password')
for project in site.projects():
print(project)
for shot in project.shots():
print(shot)
print(shot["code"].get())